let pistonsConfig = {
  active: true, // Pistons are able or not
  distance: 3 // Blocks
};

const notReinforceable = [
  "barrel",
  "chest",
  "door",
  "anvil",
  "trapdoor",
  "bed",
  "bedrock",
  "tnt",
  "shulker",
  "lit",
  "hopper",
  "amethyst",
  "sculk",
  "spawner",
  "chorus_plant",
  "reinforced",
  "deny",
  "allow",
  "barrier",
  "command_block",
  "structure",
  "infested",
  "egg",
  "scb:",
  "flower",
  "tallgrass",
  "scb:"
];


export { notReinforceable, pistonsConfig };